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Gets or sets a value indicating how the menu should animate when it is opened. |
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Gets the IContainer that contains the Component. |
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The ImageList from which this menu takes its images. |
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Gets or sets a value indicating the position of the context menu. |
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Gets a value indicating the collection of MenuItem objects associated with the menu. |
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Gets the ContextMenus component that hosts the context menu. |
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Gets or sets whether the text displayed by the control is displayed from right to left. |
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Gets or sets the ISite of the Component. |
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Gets the control that is displaying the shortcut menu. |
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Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. |
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Overloaded. Releases the resources used by the Component. |
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Overloaded. Determines whether two Object instances are equal. |
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Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
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Retrieves the current lifetime service object that controls the lifetime policy for this instance. |
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Gets the Type of the current instance. |
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Obtains a lifetime service object to control the lifetime policy for this instance. |
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Overloaded. Displays the shortcut menu at the specified position. |
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Overridden. See Object.ToString. |
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Adds an event handler to listen to the Disposed event on the component. |
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Occurs before the context menu is displayed. |
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Gets a value that indicates whether the Component is currently in design mode. |
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Gets the list of event handlers that are attached to this Component. |
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Overloaded. Releases the resources used by the Component. |
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Overridden. See Object.Finalize. In C# and C++, finalizers are expressed using destructor syntax. |
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Returns an object that represents a service provided by the Component or by its Container. |
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Creates a shallow copy of the current Object. |
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Raises the Popup event. |