Wimark.Controls Class Library  

TreeNode Constructor

Initializes a new instance of the TreeNode class with the specified label text, child tree nodes, and images to display when the tree node is in a selected and unselected state.

Overload List

Initializes a new instance of the TreeNode class.

[Visual Basic] Public Sub New()
[C#] public TreeNode();
[C++] public: TreeNode();

Initializes a new instance of the TreeNode class with the specified label text.

[Visual Basic] Public Sub New(String)
[C#] public TreeNode(string);
[C++] public: TreeNode(String*);

Initializes a new instance of the TreeNode class with the specified label text and images to display when the tree node is in a selected and unselected state.

[Visual Basic] Public Sub New(String, Integer, Integer)
[C#] public TreeNode(string, int, int);
[C++] public: TreeNode(String*, int, int);

Initializes a new instance of the TreeNode class with the specified label text, child tree nodes, and images to display when the tree node is in a selected and unselected state.

[Visual Basic] Public Sub New(String, Integer, Integer, TreeNode ())
[C#] public TreeNode(string, int, int, TreeNode[]);
[C++] public: TreeNode(String*, int, int, TreeNode*);

Initializes a new instance of the TreeNode class with the specified label text and child tree nodes.

[Visual Basic] Public Sub New(String, TreeNode ())
[C#] public TreeNode(string, TreeNode[]);
[C++] public: TreeNode(String*, TreeNode*);

See Also

TreeNode Class | TreeNode Members | Wimark.Controls Namespace